Combat in the Coliseum follows the rules of Dungeons and Dragons 5th Edition, with the follwing specifications and additions
- No Flanking
- Each round of the Arena is hosted by a randomly selected Arena Master. These masters have effects on the game such as which enemies the players will face, or even throwing fireballs at random combatants.
- Each round there will also be a random condition, such as Night/Day time or magical buffs to attacks and damage.
- After the master and condition have be chosen the Twitch audience will get to vote on where the players will fight.
- Players have 10 minutes of time prior to a match to cast spells, take potions and prepare for the next match.
- Players are given a short rest between the first and second matches, and a full rest before the third.
- Player versus player actions are not allowed, any attempts to do so will be thwarted by Voivode.
- Area of effect spells do affect ally players but should not be used intentionally to harm allies. There is a penalty system in place if players intentionally keep harming allies, though we hope to not need it.
- Arena Combatants tend to wear Potions on belts or something similar to facilitate quick access. Using a potion requires an action (Not a bonus) and players can force feed a potion to an ally if they are down. When giving another player a potion you can use your own potion or theirs.
- Mixing Potions is dangerous! If a player consumes multiple potions Voivode will roll a random result. *Note Elixir’s and such count at potions. This excludes healing potions.
- Other than characters with the ability to summon as part of their class or spell list, contestants may bring a maximum of two additional beings into the arena with them.