Dungeonsports Coliseum

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      • Guildmasters’ Guide To Ravnica Pricing
      • Honor Among Thieves Item Pricings
      • Keys from the Golden Vault Item Pricings
      • Mythic Odyssey of Theros Item Pricing
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Rules of the Game

Rules of the Game

Salvage in Lairs of Etharis: Bleeding Angels

One interesting feature of the new partnered content, Lairs of Etharis, is the focus on the concept of “salvage”.  Most monsters or groups of monsters have a section that describes what can be crafted from their body parts after they are defeated.  I’m not a big fan of using the Read more…

By Voivode Kohoutek, 2 yearsDecember 8, 2023 ago
Rules of the Game

Shadow of Moil: What Can I See?

Shadow of Moil, from Xanathar’s Guide to Everything, is an interesting spell that is confusingly worded. A lot of the context needed to understand how the spell works is not in the text. It’s in understanding how the rules around vision and obscurement work. Here’s the text of the spell Read more…

By Voivode Kohoutek, 2 yearsDecember 5, 2023 ago
Rules of the Game

Cartomancer Feat and Decks of Many Things

Cartomancer is a feat from The Book of Many Things.  It allows the player to use a deck of cards as a spellcasting focus, and confers a few additional benefits.  It also gives you the prestidigitation cantrip and a lets you use it subtly. By far the most important part Read more…

By Voivode Kohoutek, 2 yearsNovember 29, 2023 ago
Rules of the Game

Inspiration Cards

DnD Beyond just released an article on inspiration cards.  Inspiration cards are a variant rule for inspiration.  Inspiration is normally granted to players as a result of good roleplay by the DM.  In the DungeonSports Coliseum, inspiration is granted two ways. Players can gain a point of inspiration good for Read more…

By Voivode Kohoutek, 2 yearsNovember 15, 2023 ago
Rules of the Game

Incantations and Verbal Components

In the text of spells and magical items in DnD, the word “incantation” is often used.  This is a fancy way of referring to the verbal component of a spell.  According to the Player’s Handbook, verbal components are: Most spells require the chanting of mystic words. The words themselves aren’t Read more…

By Voivode Kohoutek, 2 yearsNovember 2, 2023 ago

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